A small fortified town situated at the foot of an ancient pass out of Sulador. Earthquakes closed the pass centuries ago.
Named for the ancient mountain pass it used to sit at the end of, Alfar's Gap is a small fortified town in far southern Sulador.
Construction of the town began in the year 295, by a warlord named Alfar. Over the course of the next 32 years, it grew to the size it is today. The town served as a stopover point for travelers and caravans headed south through the mountains, or those exiting the pass. Fortified and manned by well-trained fighting men, the high walls and unforgiving terrain ensured that the town was never conquered by monsters or bandits.
Then, in 347, the Great Quake struck. Rocked by tremors and aftershocks, the keep suffered only minor damage. The pass however, was forever closed by a titanic landslide. Millions of tons of rock filled the pass, eliminating the only known route through the Sulil Mountains.
The economy and structure of the surrounding lands was changed as well. No longer was there a steady stream of travelers both north and south through the area. Trade died off and luxury items became rarer and more expensive. Worse yet, over the next few years, monsters from the mountains settled in the area, making life dangerous for the humans, elves and dwarves living in and around the town.
Those same monsters fueled a small increase in trade at the town, as adventuring bands would travel to Alfar's Gap to use it as a base of operations while they explored the nearby mountains, woods and ruins. The ones that survived to return brought fantastic wealth with them, drawing tradespeople and merchants back to the town.
Life has continued in this fashion for almost three hundred years since. The town is still known for the ancient pass it guards, and a descendant of Alfar now rules the town.