Capitol City of Ju'lor
Zenat Plaza: Wealthy center circle of the city. Having the capabilities and finances to afford to live here is coveted most within the walls and plotted to gain in the lower wealth citizens.
Zenata Plaza: Outer ring of Zenat Plaza which nearly all who live here are not satisfied being so close to the center. Still considered an expensive place to call home, it is named after the man who founded the city of Dursk, Zenat Zenata.
Geaggol Garden: Located within the vine covered walls of this massive garden are single family, single floor villas. Roughly 60,000 Gnomes call this home, preferring to live in luxurious underground dwellings similar to Halfling homes in the countryside.
Gemcutter Square: The largest building in Dursk sits within the district of Gemcutter Square. A manufacturing plant that crafts, enchants and exports Merith's newest technology is done here: arcane firearms. Rather than relying on metal spheres or black powder, these firearms consume arcane energy crystals to fire towards an enemy. They can craft pistols, shotguns, rifles and ballista's.
Silver Spine: Known for its agriculture and brewing, the Silver Spine is home to [Big Name Tavern], which is known for the largest selection of brews (both crafted and standard ales) in all of Mireth.
Flint Tower: Home to the Dwarves, the tower itself is shaped like a diamond on its point, seeming to defy gravity and physics. Designed by the Gnomes to utilize arcane crystals many capabilities to keep it aloft, the glassy black surface of the onyx building stands nearly 200 feet tall and 100 feet wide at its widest point.
Hossobrap Villas: Home to over 250,000 people, primarily humans, the villas are moderately priced housing with very few homes appearing to be ill kept. The standard building appears with a blue shingle roof and natural wood exterior with the occasional painted sides.
The Hossobrap Bank is the largest in Ju'lor, specializing in currency exchange and large amounts of gold for deposit. Standing four stories in height, it is an imposing building. A balanced scale in front of a gold coin sits at the top of the building as a statement of its purpose.
Tradetop Market: As the name suggests, the massive market thrives near the middle of town separated from the Plaza's by Gemcutter Square. Nearly every type of shop can be found three-fold within the market, including 10+ inns and taverns. All of the inns are of good or better quality with the largest being The Fancy Hare housing a massive 6120 rooms including 520 suites and 100 apartments.
Location Type: Captial
Age: Ancient; 8,191 years
Hardships: Ambush: moderate outcome; Religious: minimal outcome
Origin: Natural Progression
Size: Very Large
Population for formula: 150,000
Population Capacity: approx. 1.5 million
General Condition: Magnificent
Fortification: Extremely fortified
Market Square: spacious
Vendor Stall Acquisition: sponsored referral only - fee (500 gp)
Merchant Overflow: banned
Visitor Traffic: multitudes
Prosperity: incredibly successful
Resources: herbs; mining: iron; mining: gemstones; livestock: shearing; quarry: granite
Recent History: Citizens have been attacked by brigands or monsters. A safe haven for displaced refugees.
Outside the Walls: Training grounds for military and mercenary groups alike.
Underground Passages: Sewers: massive drains lead to Gulbur for water to be filtered before being pumped into Scarsail Bay.
Current Population: Congested; 1,250,000
Demographics: 50% human, 25% orc, 15% halfling, 10% gnome
Disposition: open: city actively welcomes visitors. Just about everyone is welcome.
Leadership: military officer: elected office title of Grand Luxion
Law Enforcement: extensive local watch
Population Wealth: affluent; everyone can live comfortably
Population Density: crowded
Population Overflow: 20% outside city proper
Night Activity: Raucous: night market open, all inns and taverns 24/7, city rarely sleeps
General Crime: infrequent
Organized Crime: none