A High Elf Clockwork Soul Sorcerer
Personality Traits. The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden. The best way to get me to do something is to tell me I can't do it.
Ideals. Redemption. In my wildest daydreams I think that one day I might meet friends I could trust. (Good) Bonds Someone I loved died because of a mistake I made. That will never happen again.
Flaws. When I see something valuable, I can't think about anything but how to steal it.
Other Traits. Benefactors: A dragon didn't eat you when it had a chance, and in return you promised to set aside choice pieces of treasure for it.
Guilty Pleasures: The chance to deflate someone's ego
Adversaries: The pirate captain on whose ship you once served; what you call moving on, the captain calls mutiny
Backstory. High Elf ( Moon Elf) of the Forgotten Realms. Grew up with nothing, cheating and stealing where I could. All I've ever earned was a target on my back and my background. After my town was razed and everyone I knew died, I woke up in the middle of the ashes. Something, for a reason, kept me alive. So with no family nor home, I've become a wandering conman, appearing trustworthy as I bend others around my finger, making myself invaluable to them.