Nightspeakers

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Level II

Score 231

06/01/24

Mystics with dark proclivities bent on finding a set of dangerous Precursor artifacts.

turf: Blackstarr, a dreadnought hidden in the Brekk system (HQ).

NPCs:   Doraam (masked, mysterious, driven).
  Oin-rai (fighter, physical, huge, brutal).
  Ismissa (robed, unarmed, mystically potent).
  All count as small gangs in battle.


notable assets : Mystical powers such as the Night Voice, which strips an area of the Way and creates darkness and gravitational effects. A dreadnought.

quirks: Nightspeakers have pitch-black eyes and resonating voices after training in the Night Voice. Most wear masks. Some say they speak to voices from beyond the stars.

allies: House Malklaith

enemies: 51st Legion, Church of Stellar Flame

situation: Though few, each member is a potent mystic. They hire themselves out to powerful individuals while searching for a set of Precursor artifacts called the Raiment of Night. Doraam has become the Governor’s personal mystic and advisor after sensing a piece of the Raiment—the Aleph key.

Connections

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