Starless Veil

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Level IV

Score 221

06/01/24

Spies and Hegemonic counterintelligence, seeking to undermine the Governor to make a case for change in House control.

turf: The Veil holds no turf except the occasional safe house or place to reload and rearm on missions.

NPCs:    Joina Starlight (leader, analyst, tactician, charming).
  Agent Phasic (infiltrator, engineer, risk-taker).
  Agent N’Paya Wayline (diplomat, connected, collector).

notable assets: A network of spies. High-tech gadgets. A few ships with cloaking devices.

quirks: All members of the Veil have had advanced mental training to resist interrogation and Way powers.

allies: Dyrinek Gang, The Maelstrom

enemies: Guild of Engineers, Starsmiths, Yaru

situation: The Veil serves the Hegemony itself, even above the Hegemon. When power struggles from the Core spill out into the rim, the Veil follows. Their eyes are locked on the Guilds and Malklaith’s inability to control them, so they’ve been carefully trying to engineer his downfall without destabilizing the sector, hoping a different House will have more luck.

Connections

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