The Group relaxes and RPs at the former Miner's Guild.
Readying 13, 591 CY
Having returned to the town of Ebbernant, the Group's fame swelled by the day as word of their successful excursions into the Barrow of the Forgotten King spread. Days passed, wounds healed, renown increased, and the drinks were all free.
A week has passed since the Group emerged from the Barrow of the Forgotten King carrying both a horde of recovered treasure and an even more bountiful collection of questions. What is this so-called “Cult of Thesmothete,” and why was it so obsessed with finding “artifacts” related to Durgeddin the Black?
The Group recovered at least one of those weapons—Kyffin now carried Mirthuvial, a hammer forged by Durgeddin for his companion Thedgir Trollbane, before some sort of madness took hold of Thedgir and Durgeddin was forced to strike him down.
Since arriving back in town, however, the Group has mostly set those questions aside to rest and recover in their makeshift home: the repurposed Miner’s Guild. Ebbernant's leadership had opted to let the Group retain the building since its former owner was a necromancer who was making zombies out of the townsfolk. It's now branded with a large “Temple of Kord” banner hanging over the doorway.
Out front, a makeshift paddock had been assembled by some of the townsfolk. Inside, Dook was wrestling one of the local farmer’s prize bulls, with a raucous crowd gathered around and placing wagers on the winner. Mep stood atop a nearby apple crate, yelling and overseeing the betting pool. In the distance, Zenryl Shadowbow taught a small group of locals how to shoot.
The rest of the Group sat gathered around a table that had been dragged out onto the front lawn. Seated with them was Leera, the young woman they had rescued from a pit trap in the dungeon, and who had been signed on with the Cult of Thesmothete’s expedition until she realized it was not the standard band of treasure-seeking adventures she thought they were.