- Easy to use
- Great support
- Rules neutral
- Organize your campaign
Demo CampaignsThe Beast of Haverton
The village of Haverton is plagued by a mysterious beast. Can the PCs solve the mystery before innocent villagers are blamed?Great with Eight
Stolph's Traveller Campaign, where the PCs are trying to exonerate an innocent woman of murder charges.The Curse of Sycharia
The continent of Sycharia is home to a myriad of campaigns - but there is a driving force threatening to end it all.
Fantasy World-Building Tips for RPGs - Think of yourself as a master weaver of a wall-sized tapestry.
Just in Time Campaign Building - Prepare what's needed just one or two sessions ahead of time.
The Man Behind the Curtain - Don’t break the illusions you conjure as GM by revealing too much out of character.
Learn to Say "Yes" to Your Players - Saying "Yes" is a rule of Improv that is just as important when you are the Game Master.
Groups, Guilds and Societies - It's good to have friends.
Who Needs Enemies? - Enemies and Rivals are connections well worth establishing.How to Weave Mythology into Your World - Creating myths for your world adds color and reality to your world setting.
World-Building in Scabard
How Connections Work in Scabard - Set relationships between pages in your campaign, like "Father of", "Ally of", "Founder of" and dozens more.
World-Building with the Proper Noun Detector - Scans what you've entered for Proper Nouns and makes suggestions for further world-building.
Motivation Behind Scabard
When I was playing RPGs growing up, my friend Sean would always arrive an hour early...
Why? Because he was so enthralled with my brother's campaign that he'd come early to soak up all the details. Who the major nobles were, rumors of distant wars, court intrigue... you name it.
After everyone else showed up and we were crawling through a dungeon, we'd come across a coat-of-arms. My friend would know which noble family it belonged to.
If we came across a shrine, he'd know which goddess it honored. And when we were in town and needed help, he'd know exactly which NPC to see.
So what was it about my brother's campaign that made it come alive for Sean and the rest of our group? The details and sense of history played a role, of course.
But what made it feel like a real world was how everything was interconnected: rivalries between NPC's, who the leaders of each city and baronry were, who created the major magic items, etc.
When I built Scabard, I wanted to capture this interconnectedness so GMs could make their worlds feel real. And turn their players into the type that cares about your world - not just leveling up.
Oh, and unlike Sean, they won't need to come an hour early to soak in all the details. Because in between sessions, your players are automatically updated on changes you've made to your campaign (except secrets, of course!)
Let Scabard bring your RPG campaign to life.
- Loot, Monsters, NPCs, Traps
- Standalone or integrate with your world
- D&D 5e Specific
Claim the Highground - Using high ground elements to make encounters more challenging - and memorable!
Nobody Expected That! - Keeping an experienced party on their toes can require extreme measures!
Encampment Encounters - Merchants have set up encampments on a trading road to reduce bandit attacks.
Planned Encounters and Adventures - Beast of Haverton, a low level adventure you can import your Scabard campaign. Plus other adventures and encounters!
5 Room Dungeons Mini-App - Build dungeon ideas using a simple design method you can learn in just a few minutes.
D&D 5e Forest Encounter Cards - Ever tire of wandering monster rolls? Burned out from rolling on 4 different tables every game hour (weather, monsters, getting lost, etc)?
Buyer Encounters Deck - Use this deck to role-play when your PC's want to sell their loot.
Random Encounter Generators - Check out Scabard's full collection of encounter tools.