Commander Jane Smith (MIB)
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Commander Jane Smith (MIB)

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Regional Commander (West Coast)

Score 349

06/01/26

Jane Smith — M&M 3E Character Build (PL 12)

Name: Jane Smith
Age: 60
Occupation: Regional Commander (West Coast), Mutant Information Bureau
Base of Operations: Champion City
Affiliation: Mutant Information Bureau (MIB)
Power Level: 12 (180 PP)
Identity: Public
Legal Status: Federal Police Powers, Concealed Weapon Permit, Valid Passport
Criminal Record: Clean
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Abilities (80 PP)
Ability    Score  Cost  Notes                      
Strength   5      10    Elite conditioning         
Stamina    8      16    Near-superhuman resilience 
Agility    6      12    Veteran tactical mobility  
Dexterity  5      10    Precision firearms mastery 
Fighting   10     20    World-class combatant      
Intellect  7      14    Strategic mastermind       
Awareness  7      14    Battlefield perception     
Presence   4      8     Command authority          
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Defenses (24 PP)
Defense    Total  Notes           
Dodge      12     At PL cap       
Parry      12     At PL cap       
Fortitude  12     Stamina-based   
Will       12     Iron discipline 
Toughness  12     8 Sta + 4 Armor 
All defenses at PL 12 cap.
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Skills (44 Ranks – 22 PP)
Athletics 8 (+13)
Close Combat: Unarmed 4 (+14)
Expertise: Military 8 (+15)
Expertise: Criminology 8 (+15)
Expertise: Law Enforcement 6 (+13)
Investigation 8 (+15)
Perception 8 (+15)
Ranged Combat: Firearms 8 (+13)
Technology 8 (+15)
Vehicles 6 (+11)
Insight 8 (+15)
Persuasion 6 (+10)
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Advantages (22 PP)
Agile Feint
All-out Attack
Assessment
Benefit 2 (Federal Police Powers)
Benefit 1 (Concealed Weapon Permit)
Benefit 1 (Security Clearance – MIB Regional Commander)
Defensive Roll 2
Equipment 6
Evasion 2
Improved Initiative 2
Leadership
Power Attack
Takedown 2
Ultimate Effort (Will)
Well-Informed
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Equipment (30 EP via Equipment Advantage)
MIB Field Armor (8 EP)
Protection 4
Commlink (encrypted)
GPS, Police Radio
Subtle insignia

Enhanced Sidearm (6 EP)
Ranged Damage 6
Accurate 2
(PL 12 Ranged Cap: +12 attack / Damage 12 — she operates at +12 / 6 for reliability and multi-attack support.)

Tactical Baton (3 EP)
Strength-based Damage 3

MIB Utility Belt (8 EP)
Flashbang (Dazzle Affliction 6, Area – Limited Use)
Handcuffs
Multi-tool
Evidence kit
Flashlight
Portable Drone (Remote Sensing 2 – Visual/Audio)

Unmarked Tactical Vehicle (5 EP)
Speed 6
GPS
Secure police database access
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Offense
Unarmed: +14, Damage 5
Baton: +14, Damage 8
Sidearm: +13, Damage 6
Initiative: +10

Primary Combat Benchmarks:
Close: +14 / Damage 8 (under cap)
Defense: 12/12/12/12
Toughness: 12

Jane fights undercap offensively — she wins through tactics and coordination rather than raw damage.
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Complications
Responsibility (MIB Command): West Coast operational oversight.
Enemy (Champion City Super-Villains): Frequently targeted.
Fame (Public Identity): High-profile federal officer.
Under Surveillance: Internal monitoring due to clearance tier.
Motivation — Justice: Absolute dedication to lawful order.
Quirk: Loves chocolate chip cookies, the color blue, and crime dramas.
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Personality & Roleplay Notes
Jane is calm, analytical, and composed. Her authority comes from certainty, not intimidation.
Her silver hair and fine lines reflect experience, not decline. Her posture is flawless. Her movements are economical. Every action serves a purpose.
At PL 12, she is no longer merely elite — she is one of the most capable human tacticians in the country.

She prefers:
Precision strikes
Battlefield control
Coordinated team execution
Disable → Capture → Interrogate
She is a field commander, not a bureaucrat.
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Tactical Profile

Operational Strengths
Counter-mutant strategy
Crisis containment
Inter-agency coordination
Strategic forecasting
Command aura (Leadership + high Presence)

Weaknesses
Still fundamentally human
Public visibility creates leverage points
Personally intervenes when she should delegate
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PL 12 Justification
At PL 12, Jane represents:
Peak human combat mastery
Strategic brilliance
Exceptional resilience
Federal-level tactical resources

She is not superhuman — she is disciplined excellence elevated to national-tier command status.
She stands shoulder-to-shoulder with high-tier heroes — not because of powers, but because of preparation, intellect, and control.

Connections

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