Icewind Dale
wildfly02

Icewind Dale

hero_image

Icewind Dale is an arctic tundra

Score 547

02/03/21
Icewind Dale was an arctic tundra located in the Frozenfar region of the North, known for being the northernmost explored region in all of Faerûn. It earned its name from the harsh winds and icy storms that destroyed buildings and scoured the landscape.

The dale was a harsh, near-uninhabitable land that regularly plunged below freezing temperatures, and received little sunlight, particularly during the severe winter months. It was home to only the most hardened of frontiersmen, pioneers, and barbarians. Beyond the sporadic dots of civilization dwelled terrifying beasts and deadly monsters of the North.
Lakes
The dale was famous for its three, mineral-laden lakes: Maer Dualdon, Lac Dinneshere, and Redwaters. Their waters were cold enough to kill men who dared to swim across, even during summer.

Maer Dualdon: The largest and deepest of the three lakes was once the premier destination for all who dared the trek that far north.
Lac Dinneshere: The waters of the lake appeared to change in hue depending on the weather that was just about to wash over the dale.
Redwaters: The smallest lake earned its name from a bloody battle that took place on the land over which towns were built.
Bodies of Water
Redrun: This stream flowed from Lac Dinneshere into the small Redwaters lake.
Shaengarne River: While the waters of this river flowed into the Trackless Sea year-round, its top waters froze over during winter.
Mountains
The single solitary mountain of the dale was Kelvin's Cairn, a peak that offered fresh water to the surrounding lakes when "spring" bloomed every Midsummer.

Valleys:
Bremen's Run
Fields of Slaughter
Icewind Pass

Trade
A trade caravan making its way from Luskan to the Ten Towns.
Perhaps the greatest industry of Icewind Dale was the fishing and utilization of knucklehead trout. Many of the region's lakeside settlements relied entirely on the trout they fished and the goods they made from their ivory-like bones. Knucklehead scrimshaw was the art that few mastered, and skilled scrimshanders were held in high esteem.

Settlements
Icewind Dale's only permanent settlements were known as the Ten Towns, a confederation of minor settlements that cooperated with each other. It attracted all manner of determined and desperate folks from all across the Realms. The Ten Towns comprised the hamlets nestled on Redwaters lake, Good Mead, and Dougan's Hole; the three settlements located on the shores of Lac Dinneshere, Easthaven, Caer-Konig, and Caer-Dineval; the four that encircled Maer Dualdon, Lonelywood, Bremen, Termalaine, and the walled town of Targos, and the "tenth town" of Bryn Shander, the mercantile hub that held them all together.

Away from Ten Towns, all the way on the northern reaches of the Spine of the World, laid the settlement of Kuldahar. The village was a small group of buildings clustered around the great oak tree, protected from the elements by the Heartstone Gem. Kuldahar had regular trade caravans braving the harsh wilderness to and from Ten Towns.

The isolated prison of Revel's End was situated far to the north of the dale, on a cliff overlooking the Sea of Moving Ice.

In the southwest region of the dale, within foothills of the Spine of the World, was the goblin fort-settlement of Karkolohk.

Landmarks
Black Cabin, a solitary lodge that served as a refuge for many who traveled across the dale.
Damien's Tower: the cursed residence of Damien Morienus.
Dorn's Deep: a dwarven fortress located on a lone peak in the Spine of the World.
Jarlmoot: the ancient meeting place of the region's frost giants.
Lost Spire of Netheril: a mage tower that was torn asunder from the enclave of Ythryn.
Roads & Trails
Eastway: The only paved road in Icewind Dale linked the hub of Bryn Shander with the communities of Lac Dinneshere
Ten Trail: This wagon trail led north from the settlement of Hundelstone, through the North/South Pass, allowing merchants and travelers to make their way to Bryn Shander.

Connections

Start the discussion on Icewind Dale with your table here!

No comments available.