Isheim
wildfly02

Isheim

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Frozen plains, north of the Baronies

Score 212

03/05/20

Across the roiling northern seas, the world turns white.  Here, cold skies heavy with snow and sleet press down  upon the land, and a keening wind howls forth from ice-clad  peaks. This is the land of Isheim, a frozen wilderness perched  on the edge of the world.

Isheim is the lost land of the Salishwyrd, ancient Elves who ruled this continent before years of hunger and darkness turned their paradise into a frozen nightmare. Beneath the snow and ice, the glories of their northern empire still hide, hunted by heroes and fought over by scheming ice wyrms and savage Hearthlords. Heroes traveling to this remote land might find themselves caught up in the Weik lords’ trade wars, delve into the secret depths of the volcanic city of Vrede, or join an expedition of ice-blood hunters as they seek out frozen beasts. The paths of the most daring could even take them far
beyond the coastal cities and settlements, past the lands of the Onoit and the lairs of the ice wyrms, to discover the ruins of the Elven empire and perhaps even the Green Vale, last city of the Salishwyrd.

THE FROZEN NORTH
Frigid seas, oceanic monsters, and pitiless raiders divide Isheim from Terrinoth and the southern continents. To even glimpse the forbidden cliffs of this northern land, travelers must first brave the ocean wilds. Should they survive, they may find the shores of Isheim equally uninviting. The broken coast of Isheim is the first great barrier between the land and outsiders. Known as the Raider’s Coast, it is the home of the Weik peoples—hardy raiders and pirates. The coast is also the gateway to the continent’s interior and its many secrets and treasures.

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