Azinth
wildfly02

Azinth

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Frozen Northeastern Kingdom

Score 256

07/06/26

In a nation of storms and long winters, the grim and stoic Azinthians are accustomed to enduring hardship without complaint.

First and foremost, Azinth is known for its military tradition. Strength, strategy, and discipline are the core values of Azinth. Azinth's Soldiers might be the finest in Argones, but they lack the magical support of Aeranus or Amarillia, which evened the odds during the Last War. Nonetheless, Azinthians are proud of their martial history, and most are convinced that they would have eventually won the Last War.

Azinth suffered a series of severe food shortages and plagues early in the Last War. As a result, the king embraced the Blood of Vol as the national religion. The priests of this faith bolstered Azinth's forces with undead. The current king, Kaius ir'Wynarn III, broke ties with the Blood of Vol and has stopped creating new undead, but Azinth still has a significant number of Skeletons and Zombies in service. Many Azinthians still believe in the Blood of Vol and approve of the use of Undead, but just as many feel that this practice disgraces Azinth's proud military history and that the Necromancers might have been responsible for the famines and plagues.

Rekkenmark Academy is the premier military institute in Argones; prior to the Last War, every officer of the Verdant Realm trained at Rekkenmark.

The Sovereign Host has regained its place as the dominant religion of Azinth, but the Blood of Vol retains a strong following.  Communities that practice the faith still use skeletons and zombies as guards or laborers.

The laws of Azinth are harsher than those in other treaty nations, approaching a state of martial law.

Azinthians are somber folk and disapprove of extravagance or excessive shows of emotion.  They have a strong tradition of military service, producing many soldiers and sailors.  Criminals and charlatans have a difficult time evading the harsh laws of Azinth.  Sturdy walls surround Azinthian communities, and even the smallest village maintains a capable militia.

Azinthian tradition emphasizes teamwork, focus, and force; the kingdom's melee warriors prefer heavy armor and weapons.  It is a realm of champions, battle masters, evokers, and even necromancers (undead soldiers have served in Azinth's armies for decades at this point).

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